Digital Villa Ludovisi Project:
In July of 2016, the Virtual World Heritage Lab at Indiana University was granted permission to digitize a portion of the sculpture in the Palazzo Altemps as well as the Casino dell’Aurora. The goal of Villa Ludovisi modeling project will be to preserve a digital record of the casino, to increase visibility of the material inside to a scholarly and general audience, and to digitally record, recontextualize, and disseminate online the ancient sculpture from the Ludovisi Collection.
The Uffizi Digitization Project
The Uffizi Digitization Project is an exciting new project recently begun by our Virtual World Heritage Lab at Indiana University under the direction of Dr. Bernard Frischer. As part of this work, over the next five years our team will see the creation of 3D models for approximately 1,250 works of ancient sculpture. The Uffizi Gallery houses one of the most impressive collections of ancient sculpture in Europe.
The Resting Satyr - Augmented Reality in the Eskenazi Art Museum
This project will see the creation of an augmented reality application for the Eskenazi Art Museum that highlights art historical research conducted by Kelly McClinton and Andy Hunsucker.
Nature Vivante - A New Interpretation of the House of Marcus Lucretius Fronto at Pompeii
The fresco fragments preserved in Pompeii are some of the loveliest extant examples of Roman wall painting. Partly for this reason, extensive research has been conducted on them. However, little research had been done on the repetition of themes through both sculpture and wall painting. This project explores the Bacchic thematic chosen for the sculpture and wall paintings within the peristyle garden of the House of Marcus Lucretius, a house whose sculpture and wall paintings are well documented in the excavation records. The project deliverable, a virtual reconstruction of the house, will pose a new interpretation for the garden display within the home itself.